Work items are like avocados—leave them too long, and they turn into a mushy mess. Manage Work Item Age before your backlog turns into a compost pile.
Most teams think they’re making progress because work moves across the board. That’s a problem. If you don’t track how long work lingers, you can’t see what’s slowing you down.
Work item age reveals the truth. Tickets sit in “In Progress” purgatory, bouncing between developers, QA, and product, never entirely done, never quite moving forward. You rush to clear the board, but unfinished work loops back with more bugs, rework, and delays.
Here’s what tracking work item age unlocks for your team:
Stop the cycle. Start tracking work item age and start shipping.
Work Item Age is the time a task has been in progress. Unlike cycle time, which includes completed work, work item age focuses on unfinished tasks. Monitoring WIA helps teams spot lingering work, resolve blockers, and improve flow efficiency.
Work Item Age is precisely what it sounds like—the number of days a task has been in progress. Think of it like an avocado. One day, it’s rock hard. The next, it’s perfect. The day after? A sad, brown disaster. Work follows the same cruel timeline. Start too soon, and you’re fighting unclear requirements. Wait too long, and it withers, losing momentum, context, and relevance. The trick isn’t just starting strong—it’s finishing at the right time before distractions take over and your once-promising work becomes another forgotten mess.
You can measure Work Item Age with the following formula: Work Item Age = (Current Date - Start Date) + 1. Visualize it with aging work-in-progress (WIP) aging charts, cumulative flow diagrams (CFDs), and Kanban boards with color-coded age indicators to help spot stalled work.
WIP aging charts help you spot problems before they escalate, but not every work management system includes them. Recreating them in Excel is a tedious, time-consuming process. If your tool doesn’t support them, you’ll need creative workarounds to track aging work effectively.
Cumulative Flow Diagrams won’t pinpoint individual aging tasks, but a widening In Progress band is a clear warning sign—work is piling up, and tasks are aging. If that band keeps growing, your team isn’t finishing work as fast as it’s starting it.
Visualizing aging issues can go a long way toward increasing transparency. Think of it like an avocado—green is fresh, brown is trouble, and black is beyond saving. Set thresholds based on your Service Level Expectation. If your goal is five days or less, make 1-2 days green, 3-4 brown, and 5+ black. Not into avocados? Use stoplight colors like a normal team. Either way, the message is clear: finish before it spoils.
Common factors contributing to work item age include blocked dependencies, unclear requirements, waiting time in queues, excessive WIP, and context switching. Recognizing these patterns allows teams to take proactive steps.
Unclear requirements are why my avocados go bad. Color isn’t enough. Squeeze test? Also unreliable. A turkey timer for avocados would save me a lot of guesswork.
Work is no different. A definition of ready helps, but every task has uncertainty. Waiting for perfect clarity only delays progress. Push forward and refine as you go.
Dependencies need managing, not blind faith. I’m finding another store if my avocados don’t show up with my grocery order. When teams rely on others to deliver, they must follow up, escalate, and keep things moving.
Too much work in progress leads to stalled efforts, forgotten tasks, and wasted energy. It’s buying more avocados than you can possibly eat and then watching them all rot.
Context switching slows everything down. The more you juggle, the longer everything takes. Finish what’s in front of you before grabbing the next task—or expect delays.
Work Item Age is a leading indicator of cycle time, signaling delays before they become bottlenecks. Aging accelerates when teams exceed WIP limits, as juggling multiple tasks slows progress. Prioritizing task completion over starting new work keeps aging low and improves overall flow efficiency.
A work item moves through your board. Each day it sits, its age ticks up. The moment it’s done, that age is locked in—now it’s called cycle time. If that number is too high, the problem starts long before you finish the work. Lower cycle times mean higher throughput but start by managing Work Item Age if you want to shorten cycle time.
Trying to juggle avocados to check their ripeness guarantees one thing—some will hit the floor. WIP limits stop you from taking on too much at once, keeping work moving instead of piling up.
Teams can control and reduce Work Item Age by limiting WIP, swarming on aging tasks, and visualizing stalled work to catch delays early. You’ll want to prioritize older tasks, reduce handoffs, escalate blockers quickly, and track aging work in daily standups to maintain steady progress.
The best way to control Work Item Age is to actively manage it. Call out aging tasks in daily standups and align the team on what needs to happen to close them. Treat stalled work as a warning sign, not someone else’s problem.
Too often, teams default to starting new work because it feels easier—less resistance, fewer dependencies, and fewer people to coordinate with. But unfinished work lingers, slows everything down, and drags cycle times higher. Shift the team’s mindset from starting more work to finishing what’s already in progress—even if that means stepping outside of individual roles.
Work that sits too long doesn’t fix itself. Make finishing a habit, not an afterthought.
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